jeudi 23 septembre 2010

Blur- The shooter on wheels


There are two types of games in this world. There are the serious games, with their licensed Mitsubishis and Lamborghinis, and then there are the casual games, with their karts and trucks. And then there is Blur, with its best of both worlds.
First of all, if you want proper, typical racing, stop reading this and get yourself a Need for Speed or a Gran Turismo; because this is as far from realistic racers as it gets. Any further and you call it a RPG. That’s because this not all about cars.
This is about cars equipped with power ups that can blast, bash, shove, and blow up other cars sky- high. This is about the real drivers, drivers with enough substance to weave their way through mines, bombs, and every other weapon in the world and its cat. This is about thinking faster than you can think. This is where everything is just a blur.
The story basically needs you to collects ‘lights’ by winning and fans by performing cool stuff. Yes, that’s collecting lights and fans. How funny. Lights unlock new races and fans give you new cars. There is no real ‘story’ here; but hey, do you really need one?
No, you don’t. This is because you will never be following the story anyway. At least I wasn’t. When you are weaving your way through random electric cyclones or dodging two mines at a time, the story is the last thing you would ponder at. The game keeps you on constant alert for alternate routes, and a handy beeper warns you of any missiles launched on you. The AI is perfect, providing a great level of competition, while not being too taxing on your patience and skill.
Finally, the aiming system is also very good, and makes shooting at high speeds very easy. And, you cant beat shooting a Chevrolet Camaro with a Dodge Charger RTS, can you?

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